Unity Shaders


Unity Shaders Unity Lightweight Shader Graph Demo This project demonstrates some shaders created usign Unity Shader Graph and Lightweight Render Pipeline. The presented shaders are an application of Hologram, Dissolve and Water. The advanced dissolve shown on the pillars was created using Unity Shader Language Back to Portfolio [...]

“Entity Galaxy”


ECS + Job System This project demonstrates the potential of the new Unity ECS(Entity Component System) and Job system. The aim of the project was to create a galaxy without using any kind of physics. We start with 90.000 entities on the screen with a stable  ~70 fps [...]